Middle
Full time
Remote
Octo Games is a game development studio from the Netherlands specializing in creating visual novels using Unity. We combine innovation and art to craft engaging stories for our players. We are currently expanding our team and looking for an AI Artist with knowledge of Stable Diffusion and experience in generating art content.
What are you working on?
- Genres: Simulation, Casual
- Platforms: PC
For which tasks (responsibilities)?
Generating high-quality 2D art content using Stable Diffusion based on precise and detailed prompts (with further processing by a 2D Artist).
Upscaling images using tools for quality enhancement, scaling without loss of detail, and artifact correction (within the capabilities of the available tools).
Collaborating with the creative team to create and refine art (Art Lead, Team Lead, 2D Artist).
Testing and improving AI workflows, searching for effective AI tools, and generating content through prompt engineering.
What kind of professional are we looking for?
At least 2 years of experience working with Stable Diffusion and its extensions (ControlNet, Adetailer, and others).
Has experience working with the Pony and Illustrious models.
Strong prompt-writing skills.
A well-developed understanding of anatomy and physics (body, clothing, hair).
Strong visual awareness and a sense of aesthetics.
Ability to work in a team and take colleagues’ feedback into account.
Willingness to learn and continuously improve skills.
Knowledge of Adobe Photoshop and drawing skills will be a plus.
Readiness to work with a variety of content, including 18+ content.
High-level proficiency in Russian and/or Ukrainian, both spoken and written.
Why do we enjoy working here?
14 days of paid vacation and sick leave.
Remote work from anywhere in the world.
Opportunity to work on interesting projects with creative challenges.
The selection process
CV and portfolio review — we evaluate your experience and artistic style (applications without a portfolio will not be considered).
Test task — a short unpaid assignment to assess your skills.
Interview — a conversation with HR, Art Lead, and Team Lead to discuss experience, workflows, and answer your questions.
Paid project — completing a task in real working conditions for final evaluation.
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