2D/3D Generalist Artist

Visartech , Posted 1 year ago

Middle

Full time

Negotiable

Remote, Bulgaria, Poland, Romania, Ukraine

Visartech Inc. is a development partner with 13+ years of experience that provides services from initial concepts to custom 3D solutions leveraging cutting-edge technologies to foster our clients to become trendsetting digital enterprises.

Working with Visartech means having an opportunity to deal with challenging tasks and being free to create your own way of doing things while getting all the guidance needed. We value teamwork, people with desire to grow and flexibility in work.

Our mission is to put technology solutions to work for visible success via software art and expertise power.

We are seeking a talented 2D/3D Generalist Artist to join our team. As a team player, you will work closely with artists, tech artists, and engineers to create visually stunning content that engages players and enhances their gaming experience.

What are you working on?
  • Platforms: PC, Mobile, AR/VR
Team size and structure?

5

For which tasks (responsibilities)?

⦿ Create high-quality 2D (game panels, icons, UI elements) and 3D assets for games and interactive experiences using Unity.
⦿ Optimizing assets and scenes to meet performance requirements, such as reducing polygon count, texture size, and draw calls.
⦿ Collaborate on concept art and create polished final assets.
⦿ Work with existing meshes (retexturing, modification, creation of atlases, etc.)
⦿ Animate 2D/3D characters.
⦿ Collaborate with artists, tech artists, and engineers to ensure assets meet technical and aesthetic requirements.
⦿ Optimize assets for performance and efficiency.
⦿ Stay up-to-date with industry trends and best practices in 2D and 3D asset creation.
⦿ Continuously improve workflows and processes to increase efficiency and productivity.

What kind of professional are we looking for?

⦿ Experience creating 2D and 3D assets for games and interactive experiences.
⦿ Proven experience in 2D/3D animation, optimization, rigging, and skinning.
⦿ Proficient in industry-standard software such as Photoshop, Substance Painter, Maya and/or 3ds Max, and/or Blender.
⦿ Strong understanding of art fundamentals such as composition, color theory, and lighting.
⦿ Experience working with Unity.
⦿ Ability to work collaboratively in a team environment.
⦿ Excellent problem-solving skills.
⦿ Strong attention to detail and quality.

It will be a plus:

⦿ Drawing skill is a strong plus.
⦿ Experience with Marvelous Designer.
⦿ Experience with Spine 2D.

What are the conditions and bonuses?

⦿ Competitive compensation;
⦿ Develop projects from scratch or join established ones to work on challenging tasks;
⦿ Flexible schedule, fully remote option, or modern and autonomous office space in Kyiv;
⦿ Collaborative and Agile environment;
⦿ Possibilities for professional and career growth;
⦿ Individual annual training budget (courses, conferences, certifications);
⦿ 20 working days of paid vacation, paid sick leaves, and public holidays;
⦿ PE accounting and support;
⦿ Different internal activities and team buildings.

The selection process

💡 First acquaintance ----> 💡 Interview ----> 💡 Test Task

Visartech

Company type: outsource

Employees: 51-200

Platforms: Mobile, Browser, Social, iOS, Android, VR/AR

https://www.visartech.com/

View all vacancies from Visartech
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